How to Become a Casino Dealer - Training School Prices & Cost

Analysis: Does Robin charge you too much for house upgrades and how I concluded she is a diety.

Analysis: Does Robin charge you too much for house upgrades and how I concluded she is a diety.
Ever since a Let’s Play got me into Stardew Valley, I’ve fallen in love with the world. It’s something special, a place to relax and get away from the world’s problems. Here, you can pay bills with the sweat of your own brow, make friends, fall in love, and can escape the drudgery of modern life. It’s magical in its own way.
I’ve played hundreds of hours over multiple save files. I’ve been wondering one thing just recently, however. I remember when I first asked Robin for house upgrades and the sheer bowel-emptying amount she asked for. Seriously? That much for a kitchen? Now that I haven’t left my house for the past several weeks, fear human contact, and have deep dived into the paranormal, I’m overthinking something constantly: with regards to modern housework, does Robin the carpenter over or under charge you for her work?
To figure this out, it’s going to require a fair bit of math and a lot of guesswork. I’m going to have to establish a lot of ground rules but I’m going to try and be as accurate to real world costs as I can. We need to learn four things:
  • What year does the game take place so we can calculate accurate inflation?
  • What is the square footage of the house and its upgrades?
  • What is the exchange value of gold, the game’s currency?
  • What is the cost of Robin’s labor?
Let’s tackle the first. To do this, I scoured around to look for modern conveniences. Primarily, I found these five:
  • Leah mentions she has a laptop
  • The carpentry shop sells Plasma screen TVs.
  • There is what appears to be an old Apple computer monitor in Harvey’s clinic and Maru’s room.
  • Sam has an electric guitar and what looks like a plasma screen computer monitor in his room.
  • In Mr. Qi’s casino, the slot machines do not have a lever. This is important because that gives us a firm earliest date of 1963.
Another interesting factoid is the number of Cathode-ray TVs you see in Stardew Valley. These are the precursors to plasma screens, which were in turn succeeded by LCD screen TVs. Additionally, a large number of your starter houses comes preequipped with Cathode-ray TVs. Granted, this may be because the farmhouse was abandoned for many years before you came along, but there exists another such TV in 1 River Road where we often see George watching his shows. I will concede that George and Evelyn are quite old and may not have the tech savvy nature of Sebastian to get something more modern, so that can’t be an accurate measurement. Plus, Alex’s mental acumen is a little... questionable.
As for crafting recipes, there really isn’t anything worth talking about. Magic items I won’t talk about because it has no real world comparison; that also throws out the wizard shop’s items. The furniture catalog has nothing of note to pinepoint a date, and nor does Pierre’s General Store, Joja Mart, Joja Warehouse, the Blacksmith, Stardrop Saloon, or Marnie’s ranch. Leah doesn’t mention anything about her laptop, so that is of little help.
So the casino gives us a low bound. Although manufacturing of the plasma screen TV stopped in the US in 2014, plasma screen TVs were losing their market shares around 2007 and factories were shutting down. As you can buy them like hotcakes and fill a shed with them, 2007 is our upper bound.
The price for plasma screens was quite pricey for residential homes. 1995 was the year 42 inch plasma screens became commercial, and some had home installation priced somewhere around US$15,000. Still not quite the size of the queen or king sized bed you and your spouse have (the size of the plasma screen in the game), but sixty inch plasma screen TVs were sold around the year 2000, and that is plenty big. Given the size of the screen in the game is roughly three tiles just like your bed, I think it’s safe to say this is around the size of our estimate. Our rough year range is now 1995 to 2007. Let’s split the difference and say the game takes place in 2001.
We have our year.
To calculate the size of our farmhouse, we need some baseline measurement. Luckily, the game is pixelated so we can be quite accurate in our measurements. Unluckily, we have no confirmed height of anything, so we have to intuit some things. Reddit user asparagus made this excellent size chart, so while I can just use that and save myself a lot of work, let us do some measurements of our own and then measure the farmhouse with both this method and asparagus’ method.
First, there is the height of plants, but those can vary widely. For instance, you can pot prickly pear cactuses in your farmhouse, but their height can vary anywhere between one and seven feet. Plant height is a no go. The average height of a minifridge is forty three inches (109 cm) tall, so unless you are a dwarf, that’s not right either. The fences are also a good starting point, as most agricultural fencing stands at four feet (1.2 m).
Here we don’t have to do much; all fences are forty eight pixels in height. Four feet equals out to forty eight inches (121.92 cm). It doesn’t get more perfect than that!
Trigger warning: incoming math.
Now comes the really tricky part: getting the dimensions of each iteration of your farmhouse, and squinting at my computer screen like a mole in order to count pixels; we must include walls as well as that is included in square footage. Our first iteration has pixel measurements of 704x496. Add in the doorway (136x64pixels), and then we’ll still convert for square feet. 704 * 496 + (136 * 64) = 318,452 pixels/sq, which (dividing by 12^2) converts to 2,211.47 ft/sq. Damn, we’re well on our way for most modern mansions.
I have to have messed something up (205.45 m/sq, btw). The average firebox (the inside of a fireplace where you burn wood) tends to be around 32x20 inches (81.28x50.8 cm). Ours is... 72x40. Twice as large. I also haven’t even begun to calculate the farmhouse’s height because Robin is beginning to scare me.
Alright, new plan, we’re going with asparagus. I married Haley and took her measurements. She is 104 pixels tall, and since she is 65 inches (165.1 cm) according to asparagus, that gives us a measurement of .625 inches/pixel (1.5875 cm/pixel).
Side note, I really want some Twizlers right now.
So instead of having pixels as at a 1:1 ratio, we have something a little more lenient, but things are looking a little... grim. We’ll have to convert each individual amount, so we have (704 * .625) * (496 * .625) + ((136 * 64) * .625^2) for 124,395.31 inches/sq, 863.86 ft/sq., 80.25 m/sq. But still, we haven’t even begun to calculate the actual volume of our farmhouse yet, so these numbers are going to explode.
I’m beginning to think Robin is Hestia. Yoba is not the only deity in this town.
Alright, calculating the rest of the floor spaces is a little boring so let’s speedrun this.
Wall height for the farmhouse is 140 pixels, so (140 * .625) * 124,395.31 inches/sq / 12^3 = 6,298.95 ft^3 (178.36 m^3) for the farmhouse, and 25,800.51 ft^3 (730.58 m^3) using my method.
Just... let’s move on.
Second iteration has me doing a fair bit more work.
Wall height is 135 pixels, and rightmost—wait, the walls are shorter? Weird. Anyway, the rightmost room has dimensions of 486 for width by 375 for depth (and the same cubby dimensions), giving us cuboid dimensions of 24,603,750 pixels^3, which converts to 14,238.28 ft^3 (403.18 m^3), and 3,476.14 ft^3 (82.83 m^3) using asparagus' method
Middle corridor has a dimensional width of 42 pixels by 87 depth, giving us a total of 285.47 ft^3 (8.08 m^3), and 69.69 ft^3 (1.97 m^3) using asparagus' method.
Leftmost room (the kitchen) has a width of 870 and depth of 375, with a doorway of 136x64. That gives us a cuboid area of 314,019.38 ft^3 (29,173.11 m^3), and 6,388.74 ft^3 (180.91 m^3) using asparagus' method.
That gives us a grand total for a tier two home of...
... 328,543.13 ft^3 (29,584.37 m^3) using my method and
... 9,934.58 ft^3 (281.31 m^3) using asparagus' method.
So Robin added at a minimum 3,635.63 cubic feet to your house in three days by herself. Even if you extend the days and months to roughly align with our own calendar, that would be a mere nine days. How much powdered starfruit did she snort in order to do that by herself? I 100% believe Emily is the town’s dealer. I didn’t even calculate the length of the farmhouse loft. It’s doable, and even though you can’t enter it in the game, a bigger farmhouse means a bigger loft judging by the look of it.
Anyway, I’m not going to calculate the loft area right now. I’m not going to calculate the other tiers of your farmhouse either, even though that was my intent when I started this analysis. The math is easy enough, but it gets boring to type, and no doubt to read. Plus, I’m a little stunned by Robin's carpentry acumen. C’mon Robin, stop upgrading my house. Exercise with the girls, dance with your husband, smoke some weed, I dunno, RELAX.
But in a strange way, it makes a weird sort of sense. Pretty much no one plays the game with auto-run turned off, but do so for a moment. See how fast you move. That is your normal pace, and auto-run is you, an Olympian god, sprinting around town every second of every day, helping the shit out of everyone whether they want it or not, snorting the same starfruit mixture you got from Robin to keep going, who may have gotten it from Linus (my money is still on Emily). We’ve become so accustomed to seeing the run animation as our default I almost didn’t realize it doesn’t translate to modern life. The boards in your house, I almost took those as your normal 2x4 planks of wood (which actually measure 1.5x3.5, the world lies to me). They are not. They are almost the width of your entire body, and your walking pace (sorry I can’t get an exact pixel measurement) covers roughly one and a half boards, a similar length to a normal human gait. The art style fooled even me until now, but your house is massive.
Let’s just answer our other two questions. What is the exchange rate? Calculating the exchange rate of a fictional world is always tricky as they have different concepts of rarities, but I’ll give it the ol’ college try. Once again, I can’t do anything with magic. Let’s first list some things of note:
  • Iridium is fairly easy to get around Stardew Valley once you are able, and that is a rare and valuable metal, with a current price of US$1,510 per troy ounce.
  • You can purchase a golden column to place on your farm, and gold has a current price of US$1,643 per troy ounce
  • Conversely, while the first two are rare and valuable metals, crops such as corn are valued at prices like 150g, a very unusually high amount if exchanged 1:1 to USA dollars.
  • Going back to plasma screen TVs, we can use its price history and then convert currencies to Stardew Valley gold.
Now you may be tempted to say we can’t translate iridium and gold’s prices to real world market values, and normally you may be right, but there are some extenuating circumstances in the game: the town is right next to two very large mines. It is even a plot point once you clear the glittering boulder that the water carries ore from deep inside the mountain. Yes, gold and iridium are valuable, but your location to ore veins is important; gold and iridium may be uncommon resources but you have access to very specific places where they are more common, otherwise known as the scarcity heuristic). This also explains two facts about iridium: discounting magic, iridium is quite rare in the game, just like real life. Secondly, Clint’s prices make a lot more sense not only because it’s endgame material, but because iridium is super dense and has a very high melting point, thus making it a very difficult material to work with.
But by far the biggest challenge of this question is figuring out whether or not items you produce factor in the cost of your labor or not. For instance, lace is made of simple materials that even in the days of Victorian England, it was easy to get. However because lace was so time consuming to make, it could command absurd prices. Thus, one of the first things we need to discover is whether or not the game takes into account cost of labor or not.
So I am going to take you all back to school and talk about someone who’s old and dead: Adam Smith. It was he who talked about the cost of labor in his book The Wealth of Nations, and because of that, I bring up this particular line:
“...From century to century, corn is a better measure than silver, because, from century to century, equal quantities of corn will command the same quantity of labour more nearly than equal quantities of silver.
Why did I mention corn above? This is why. Prices may vary, but agriculture has been around for thousands of years and the cost of a farmer’s labor equals about the same.
According to Dylan Baumann, Stardew Valley corn plants have a profit value of 535 gold per plant. Our corn plant profits are about as high as they can get without adding something new into the mix, and we don’t want that yet.
Let’s set some ground rules:
  • Cultivatable farm space on the standard farm equals out to 3,427 spaces, but we’ll round that down to 3,350 for iridium sprinklers, iridium watering can, and scarecrows, equaling maximum farming with no loss of crop.
  • We’ll keep Dylan’s ground rules, so no fertilizer.
  • No preserves, jams, wine, and juices.
  • No farming efficiencies and crop selling bonuses.
  • No use of the greenhouse to grow crops outside of the growing season.
If you plant the entire farm with corn and stop harvesting on Fall day 28 when the growing season ends, that lets you harvest a total of 11 ears of corn per plant. Multiply that by 3,350, we get a total of 36,850 ears of corn for your entire farm. Corn is measured in bushels, and a bushel of corn can be anywhere between 40 and 60 ears of corn, but we’ll say you really pack it in for 60, meaning your growing season for corn produces 36,850 / 60 corn for a total of 614.17 bushels per year.
The USDA has a 2001 labor value of corn at US$2.92 per acre (and that matches the Iowa labor statistic), and using 156 bushels per acre, that brings our labor cost per bushel at... US$00.02. That’s a real pittance. Considering bushels of corn retailed around $2.11 per bushel in 2001, that is an incredible markup of 184.85 times.
We’re almost done with the dreaded math, I swear.
Corn retails at 100g apiece in Stardew Valley(You get 50 gold from Pierre, so he has a 100% markup), meaning the labor cost should be around 184.85 times less that amount, meaning it takes about 0.54 gold to make one ear of corn.
Your average US farmers salary $55,000 and $100,000, and we’ll take the middle of $77,500 for our measurements. Dividing the farmer’s salary by the total ears of corn our farmer grows in Stardew Valley, we get a labor cost per ear of corn in US dollars of $2.10 per ear of corn. Now we multiply this by our markup ratio to get the IRL retail cost of corn in Stardew, getting US$237.08! Damn that better be some good eating! We divide that number by the Stardew Valley retail cost of corn, netting us a real world conversion of gold of, drumroll please, $2.37 US dollars per gold in 2001.
Now just for funzies, let us calculate the actual salary of your famer in Stardew Valley. Multiplying your 36,850 ears of corn by 50 gold (your selling price of gold, not the retail price of 100g), that nets you 1,842,500 gold per growing season. Multiply that by the dollagold conversion we just calculated and your real life gross income comes out to be US$436,672,500.
Give me all of the golden clocks, wizard.
Three questions down, one more to go. Currency conversion was rather tricky because it involved quite a lot of math, but this last question, what is the cost of Robin’s labor, that requires the most assumptions. There’s an easy answer and a hard answer.
Robin’s upgrades, except for the last, require you the farmer to give her resources in addition to gold. The simple answer is you are providing materials in order to keep the raw gold cost down. This means that the first house upgrade, 10,000 gold, is strictly her labor cost as the 450 wood is all the raw materials she needs to build. 3 days * 3 months (to adjust Stardew month lengths to our month lengths) comes out to Robin working an IRL equivalent to 9 days. Taking 10,000 gold / 9 days equals a cost of 1,111.111 gold per day, and considering Robin has snorted enough powdered starfruit to have 20 hour work days, that comes out to 55.56 gold per hour.
Just to be sure, let’s see if the math holds up for the last upgrade. That one requires a cost of 100,000 gold and comes preequipped with 33 casks. You do not provide the resources for the casks, meaning that comes included with the cost. Casks cannot be sold, but the materials required to make them are 20 wood and 1 hardwood, which Robin will provide for the same 100% markup (meaning 4 gold and 30 gold respectively). 4 gold * 30 gold * 33 casks comes out to 3,960 gold. Using the same calculations for the first house iteration, we get (100,000 gold - 3,960) / (3 days * 3 months) / 20 hours for a total of 533.56 gold per hour.
Not even close to our first estimate. We could just average them together for (533.56 + 55.56) / 2 = 294.56 gold, and that would be the easy answer. It would be nice to settle for the easy answer.
Let’s find the hard answer. We are going to calculate labor cost per square footage, and luckily most of the work has been done over the course of several google spreadsheets. To find the cost of materials and money per upgrade volume we get the formula (Upgrade volume - Base Volume) / 10,000 gold. This gives us a grand total of cubic material built per gold of...
...2,573.26 in^3/gold, 30.27 ft^3/gold, 2.89 m^3/gold using my method and
...628.24 in^3/gold, 0.36 ft^3/gold, 0.01 m^3/gold using asparagus’ method.
Let’s see if the math holds up for the basement upgrade and dammit I just realized I got to do more pixel measurements now. Hold on, be back in an hour.
Alright, I’m back. We don’t need to do any subtraction for the previous volume of the house considering the cellar is its own little area, but we still need to subtract the value of the materials used for the casks. The cellar comes out to a grand total of cubic materials built per gold of...
...386.91 in^3/gold, 0.22 ft^3/gold, 0.01 m^3/gold using my method and
...94.46 in^3/gold, 0.05 ft^3/gold, 0.0015 m^3/gold using asparagus’ method.
Huge discrepancy.
Before I get into my reasoning why, let us outline what we know first.
  • We’re pretty sure the game takes place in 2001.
  • We have the exact sizes of each house upgrade calculated with two different methods.
  • We have a certified exchange rate of US$2.37 at that point in time.
  • We have two different methods of calculating the cost of Robin’s labor.
  • The amount of work Robin does during her three(nine?) day job is absolutely obscene.
I come to one conclusion: Robin is a god that has settled down in the world of Stardew Valley.
Here me out. I have three pieces of evidence.
The first is when Robin is hired to take on a house upgrade job no one helps her, not even her husband Demetrius. Your house is right next to hers, so you’re not paying for travel. As we have shown by our calculations above and in the gDoc spreadsheet, that is a massive amount of work. It’s simply not possible for a human to accomplish such a monumental task. Robin claims she built her own home herself with this line from the game...
“Have I told you that I built our house from the ground up? It's definitely been the highlight of my career so far.”
...so we know her carpentry acumen is impressive enough for the job, but she has severely understated her skill. Homeadvisor pegs a house costing anywhere between US$150,000 to US$500,000 (US$102,005.53 to $340,018.44, adjusted for 2001 inflation), but even adjusted for inflation, Robin absolutely underbids the current housing market. Those inflation adjusted values, when converted to gold, come out to a range of 43,040.31g-143,467.70g. Granted, these prices are for a complete house, not adding onto a current house, but even if we half the value you are getting one hell of a discount.
The second piece is Robin’s language. The sheer passion for her work speaks wonders..
“Wood is a wonderful substance... it's versatile, cheap, strong, and each piece has its own unique character!”
...but perhaps she is just passionate about what she does. Many people are, but knowing what we do about how dirt cheap and blindingly fast she works let’s go into more detail about some things, specifically three lines. The first...
“Our little plan worked out well, don't you think? Pam and Penny seem really happy.”
...is said after Pam’s house undergoes an upgrade. “Our” plan? Sure, you are the one that buys the upgrade and Robin has to build it, but I can’t help but feel there is a double meaning behind this language. It is done out of the kindness of Robin’s heart and the materials have to come from somewhere, so she can’t do it for free, but it wasn’t about the money, as we have stated previously. It was about Penny.
Pam is a somewhat contentious person because of slobbish and slovenly nature. She is immediately and irrationally angered when Penny tries to pick the place up. She drinks heavily...
“\sigh*... My mother definitely has a problem with going to the saloon too much. But it's best not to dwell on bad things, right?”*
...doesn’t seem to understand not paying her tab has some consequences, and doesn’t realize what her habits have done to her daughter’s psyche.
Then you, the player come along. Pam is okay with the simple things in life, but you help Penny with her worries and insecurities, and then with you and Robin together, you give Penny everything she needs to help her shed those worries. She has a house that doesn have problems with rain, two friends who look out for her, her mom has a job, and most importantly she has peace of mind and in a world fraught with problems, that is truly priceless.
This is the second line...
“Hey! I heard some weird noises last night, and woke up this morning to find the quarry bridge completely repaired! It's a miracle of woodworking!”
...and it occurs once you offer items to the community center junimos to get the quarry bridge repaired.
It is also a bald-faced lie.
The junimos are good, don’t get me wrong, but we’ve seen what Robin can do with our own two eyes. She is absolutely incredible at her job, and while I may give it to her she has no idea what junimos are or what they are capable of, we have proof that the act of restoring the bridge in one night is not out of the realm of possibility for her. A miracle, yes, but I’m certain she can beat the junimos’ time.
Lastly, there is one quote from her that is just... it opens up some very interesting questions. When she says...
“My parents were bewildered when I told them I wanted to be a carpenter. They were pretty old-fashioned.”
...how old are her parents when they consider carpentry too new-fashioned for them? Carpentry is one of the world’s oldest professions. If they were old-fashioned, why were they bewildered?
This line is just so fascinating to me. Robin is incredibly skilled, but I cannot rationalize carpentry being too newfangled for parents to wrap their head around. Who were they? Where are they from? I know your secrets, Robin, I know your parents are gods, too.
The third and final piece is the contrasting pieces of the world at large. Just like ours, it’s a little depressing. Joja Corp runs dozens of what even Cyberpunk would consider a dataslave farm. The world is flooded with consumerism run amok, Orwellian surveillance, and rampant urbanization. The Ferngill Republic is in the middle of a war with the Gotoro Empire and Kent still suffers PTSD from being in a prisoner of war camp.
Stardew Valley isn’t just a town to retire in, it is a place of respite and healing. There are three confirmed magic users deeply tied to the town’s mystical roots. The bears speak and encourage you to manage the world around you. You are rewarded for restoring balance to the valley by being able to recycle things you don’t need. Your main resource in the game, gold, also doesn’t matter that much; if it ever slips into the negative, nothing bad ever happens. You must just work to raise it back up. There is no lose condition in the game.
In many respects it is similar to the Gaiaism philosophy that all living beings are connected, each relying and depending on each other in order to maintain a peaceful coexistence. You help Shane with his nihilism and depression, Sebastian with his ability to express and accept affection, Sam with his dreams, Kent with his problems, Leah with her ambitions, Haley with her generosity and narcissism, or even simple goals like Penny’s idea of a quiet domestic life.
Whether it is the addicted, lost, or scorned, everyone is welcome and everyone can have a home in Stardew Valley. No one embodies this more than Robin who just wants a simple life. Whether it is her own house or her own boat during the Dance of the Moonlight Jellies, Robin builds it herself. The feel of wood grain, the smell of lacquer, the stickiness of stain, the thrum of the saw, and the bite of the axe. Robin doesn’t charge you nearly enough for your house upgrades because it is not about the money. Woodworking is what she loves and she lives in a place where barterism, kindness, family, and friendship substitute so many of life's modern problems and inconveniences.
Friendship increases in the game aren’t just a measurement of achievements, a means of getting more recipes, or more candles lit on a grave. You are making friends and getting to know these people for who they are and everyone’s life is bettered because of it. The amount of love I’ve seen for Linus is just staggering. Shane, in all of his melancholy and despite him not being a suitor in the original version of the game, is loved by so many. I know some despise Haley, but I love that I was able to show her what kindness can do for people.
You are in a gentle and loving place, and you are loved.
What a better place for a god to reside? A quiet town filled with peace and love, seeped in nature and the old magics of yore. A loving mate, a family to raise. Land to share with those that forage from its bounty. It’s all she needs.
Robin’s role in all of this? She desires neither worship nor admiration. She is just a friend. A god, certainly, but a friend first and foremost who is just settling down in a quiet town looking for a little peace.

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Image by MagicallyClueless
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Update Notes: December 11, 2020

December 11, 2020 Update

It's time for holiday festivities! In addition, there are big changes to Elite and Boss monsters in this update. There are also revisions to the Ice Magic and Deer skills. And, of course, various other things as well. Read on for more info.

Ri-Shin Celebration

The holidays are upon us! While Alharth doesn't celebrate Christmas, it does celebrate Ri-Shin Day, and New Years' Day. Townsfolk who are your Friends will offer you gifts when you speak with them. (Make sure to have your favorite combat skills active in case they give you a piece of randomly-generated gear!)
There's also a Ri-Shin festival waiting to happen in each city and township in the land, but they will need your help getting their trees assembled. Look for townsfolk in festive red Ri-Shin hats to get started.
This year, there's also a new way for the community to work together. This is an experiment -- we've never tried anything like this before. You'll receive an introductory quest for this part of the event after you've assembled a few Ri-Shin trees. (If you're a Druid, you'll be briefed immediately upon login.)

High-Level Elite/Boss Changes

As mentioned in the last patch's notes, we're working on making high-level combat take longer. This will eventually include both solo and group combat, but we're focusing on group combat right now. Some of the big-picture details are in flux a bit as we experiment and see what's going to work (e.g. "how many Elites is a tank supposed to be able to handle at once?" answer: "we're not sure yet").
We've been improving the "tanky skills" in preparation for these longer fights, but it's been hard to get good tanking data because most high-level Elite monsters simply haven't needed a tank: a group of players could blast them to death in seconds. So it's time to make Elites live longer and see what happens!
In this update, Elite/Boss monsters have a lot more health and armor, and Bosses deal less damage. We'll be watching your feedback (and our combat data logs) to try to figure out where to go from here. We may need to temporarily revert these changes, reduce them, increase them, or add more systems into the mix to address specific problems.
Bosses (but not Elites) also deal less base damage than before. The actual amount varies by boss-tier and the bosses' personal stats, so it's hard to generalize, but at level 80 an "average boss" deals about 25% less base damage.
Both Elites and Bosses deal less damage with their Rage attacks, also. The median reduction in rage-bonus-damage is about a 40%, but again it's hard to generalize too much.
Here's some more details about the implementation.

Elite/Boss Loot Changes

We've also added some additional rewards for killing Elites/Bosses. When you loot an Elite, you'll now automatically "find some Councils" on the corpse. The amount is based on the monster's level, with some random variance. Bosses also drop extra money in the form of Council Coinpurses. (And bosses with curses drop more money sacks.) Finally, the most deadly tiers of bosses have a higher chance to drop high-rarity gear.
(These quick generalized changes were made because we didn't want to revise every monster's custom loot table just yet. But hey, maybe it's fun enough to remain permanent. Let us know what you think after you've had some time to try it out.)

Ice Magic Changes

Ice Magic is supposed to be a versatile wizarding toolkit: it can provide exceptional crowd control, potent survival tools, and decent damage, depending on which abilities you use. Its crowd-control abilities were already top-tier, so we've focused on other aspects of the skill in this update. There's a few nerfs and a lot of buffs.
Fire Magic Over-synergy
The biggest nerf to Ice Magic is actually a change to a Fire Magic treasure mod:
We realized this mod was overpowered shortly after it was introduced, but it was a "let's wait and see if this is actually a serious problem" scenario. A lot of accidentally-overpowered treasure turns out to be fine, and sometimes an accident like that can really make everything "click" and help define a skill. But not this time. It was hamstringing our ability to make Ice Magic more powerful on its own, so it had to be reduced to a more reasonable level. (And it's still probably the most powerful cross-skill synergy mod in the game.)
Cryogenic Freeze
Cryogenic Freeze needs to take its rightful place in the Ice Magic survival toolbox. It has TREMENDOUS mitigation, and it's intended to be something of a "freebie" for Ice Mages: it's useful without needing to invest lots of treasure mods into it. The only cost is that you have to make room for it on your ability bar. (And treasure makes it more versatile and useful.) Of course, Cryogenic Freeze has the extreme down-side that you are completely frozen and cannot move. But now instead of a forced 10-second lockdown, you can control the duration precisely.
Ice Armor, Ice Veins, and Shardblast
Ice Armor has been buffed up a bit. We've also worked to make Ice Veins and Shardblast more useful. You can now use either one to reset Ice Armor's timer, allowing you to immediately put your armor back on. Which, in turn, allows you to take advantage of Ice Armor's healing mods again!
This "Ice Armor loop" technique can be very powerful but requires a lot of treasure mods to reach full potential. It's also possible to use Ice Armor in a more passive role, and there are mods to support that style also (such as the ones that boost Cold damage).
Cold Sphere Changes
Cold Sphere's old Rage attack (at high level) was a 10-second root. This was too much of a good thing and it's now a 5-second root at all levels.
We've tried to make Cold Sphere useful in two different scenarios: for Ice Mages who are using a different skill as their primary damage source, they can invest in Cold Sphere mods to get a bit of extra damage on the side (plus its innate root is always handy).
For players who ARE using Ice Magic as their primary damage-dealer, Cold Sphere's damage-boosting mods are often not worth using, but there's a new mod that gives it a Cold-vulnerability debuff. This makes Cold Sphere an interesting (but not mandatory) option for any Ice Mage.
Other Ice Magic Changes
Added a bit more damage overall. Nerfed one of Frostbite's mods, but don't be misled: it's still an extraordinarily good debuff. (And it will only become more powerful as combat duration increases! In fact, we may need to tone it down some more later.)
One-Tier Mods Changed\*
You may notice a couple of asterisks above. Those are treasure mods that previously only had one "tier" of effect. The revised versions add more tiers to each mod, allowing the mods to become slightly more powerful at high level. This resulted in a slight quirk: pre-existing items with these mods are still stored as having the first tier of the mod. This means even high-level items will have the lowest-tier version of these mods.
This isn't really a huge deal in terms of potency, but if you want to fix it, you can Transmute the mod off the item and then Transmute it back on -- it will be the appropriate tier when it's re-added. (And this month, Transmutation is cheap for the Ice Magic and Deer skills.)

Deer Changes

The earliest animal forms were all experimental designs, and Deer was originally the prototypical "off-tank" skill. Then we decided that off-tanks weren't useful in a game without raids, so Deer was revised in a few other directions. But the most recent revision made Deer fairly tanky again, so let's build on that. Here's a fresh idea: what if Deer was like an "off-tank"?
In old-school MMO terminology, an off-tank can act as a tank for an elite enemy (or multiple solo enemies), but may have trouble tanking some bosses -- although dedicated healers can help there. What makes them unique, though, is an ability to take over aggro for anyone... including a tank! (Hence the name "off-tank", because they can pull monsters off the tank.)
We'll try to give Deer that ability and see what it's like. There's new treasure that gives you a new sidebar ability "Feign Injury", which "temp taunts" a target. Temp taunting works like regular taunting, except it decays at a rate of 20% per second. So a temp taunt of +10,000 would be 10,000 Taunt at first, then a second later would be recalculated as 8,000, then a second later as 6,400, etc. So this ability should help Deer get aggro from anyone, anywhere... at least for a few seconds.
An off-tank should also have solid taunting and survivability, and deal decent damage. So that's what we'll try to do here. In addition, the Deer skill has always had incredible mobility (which is what makes them an interesting off-tank), and we want to keep that too.
Rethinking Deer Pet
Deer players can summon an ally deer to aid them. Previously these deer had an innate 300% taunt multiplier and were intended to be sort-of off-tanks themselves, sharing tanking duties with the player deer. We recently gave these summoned deer the benefits of our experimental genetics system, which could randomly give these pets incredible health and armor. Better for tanking! But yet... at high level, a well-equipped player deer can easily out-taunt and out-tank a pet deer. This just feels like an unwieldy design.
We've dropped the idea that these pets are tanks, and focused them on damage. They no longer have an innate taunt bonus or souped-up genetics. However, they have higher base damage, and the pet's taunting-related treasure effects have been changed into a damage boost.
There are also new treasure mods that summon additional deer for a few seconds at a time. This makes for a fun solo build, although it's somewhat mod-intensive and also pretty chaotic. But a fun kind of chaotic! (For those who don't want chaos, we've also bumped up Deer's more traditional murder methods.)
It's useful to know that every attack your pet deer makes is considered a "deer kick". This is relevant for one specific treasure mod:
This mod is unchanged, except that it no longer stacks more than four times: twice for each piece of equipment it can show up on. (That's *not* a limit of 4 stacks of damage, it's 4 stacks of the debuff that applies the damage!) Also, we've reworded the effect to clarify that pet deer can trigger the damage.
Removed treasure mods
We've tried hard to avoid breaking existing equipment by repurposing obsolete Deer effects with new ones. However, in one place this was impossible. A head-slot mod was removed without any replacement. If you had this mod on a piece of head gear, that item has become "Legacy", meaning it will stop working after a month. You can fix this by using a Transmutation table to remove the mod off of your helm, or you can speak to the Legacy Golem in Serbule to receive a randomly-generated replacement item. (Transmutation of Deer treasure is much cheaper this month, to help you adjust to these changes.)
Specific Deer Changes

Live Event Token Prize Changes

We've revised some of Riston's special prizes so that they use abilities instead of items. For those that have already purchased a Vendor Fox in a Box or the Small Box of Space, the summoning item in your inventory has been converted to a skill book that will teach you the new ability. This skill book can only be used once, so use caution if you must transfer this skill book to another character on your account. Also with this change, you will have to purchase these items per character now if you wish to have it on more than one character on your account.
Other important notes:
As time goes by, we will slowly be adding more and more items, abilities and services to the game that will require Live Event Tokens. For this update, we have added a new 50 token prize! Find Riston in the Red Wing Casino to check it out!

Other Changes In This Update

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Theory: One Stardew Valley villager is secretly a God

Ever since a Let’s Play got me into Stardew Valley, I’ve fallen in love with the world. It’s something special, a place to relax and get away from the world’s problems. Here, you can pay bills with the sweat of your own brow, make friends, fall in love, and can escape the drudgery of modern life. It’s magical in its own way.
I’ve played hundreds of hours over multiple save files. I’ve been wondering one thing just recently, however. I remember when I first asked Robin for house upgrades and the sheer bowel-emptying amount she asked for. Seriously? That much for a kitchen? Now that I haven’t left my house for the past several weeks, fear human contact, and have deep dived into the paranormal, I’m overthinking something constantly: with regards to modern housework, does Robin the carpenter over or under charge you for her work?
To figure this out, it’s going to require a fair bit of math and a lot of guesswork. I’m going to have to establish a lot of ground rules but I’m going to try and be as accurate to real world costs as I can. We need to learn four things:
Let’s tackle the first. To do this, I scoured around to look for modern conveniences. Primarily, I found these five:
Another interesting factoid is the number of Cathode-ray TVs you see in Stardew Valley. These are the precursors to plasma screens, which were in turn succeeded by LCD screen TVs. Additionally, a large number of your starter houses comes preequipped with Cathode-ray TVs. Granted, this may be because the farmhouse was abandoned for many years before you came along, but there exists another such TV in 1 River Road where we often see George watching his shows. I will concede that George and Evelyn are quite old and may not have the tech savvy nature of Sebastian to get something more modern, so that can’t be an accurate measurement. Plus, Alex’s mental acumen is a little... questionable.
As for crafting recipes, there really isn’t anything worth talking about. Magic items I won’t talk about because it has no real world comparison; that also throws out the wizard shop’s items. The furniture catalog has nothing of note to pinepoint a date, and nor does Pierre’s General Store, Joja Mart, Joja Warehouse, the Blacksmith, Stardrop Saloon, or Marnie’s ranch. Leah doesn’t mention anything about her laptop, so that is of little help.
So the casino gives us a low bound. Although manufacturing of the plasma screen TV stopped in the US in 2014, plasma screen TVs were losing their market shares around 2007 and factories were shutting down. As you can buy them like hotcakes and fill a shed with them, 2007 is our upper bound.
The price for plasma screens was quite pricey for residential homes. 1995 was the year 42 inch plasma screens became commercial, and some had home installation priced somewhere around US$15,000. Still not quite the size of the queen or king sized bed you and your spouse have (the size of the plasma screen in the game), but sixty inch plasma screen TVs were sold around the year 2000, and that is plenty big. Given the size of the screen in the game is roughly three tiles just like your bed, I think it’s safe to say this is around the size of our estimate. Our rough year range is now 1995 to 2007. Let’s split the difference and say the game takes place in 2001.
We have our year.
To calculate the size of our farmhouse, we need some baseline measurement. Luckily, the game is pixelated so we can be quite accurate in our measurements. Unluckily, we have no confirmed height of anything, so we have to intuit some things. Reddit user asparagus made this excellent size chart, so while I can just use that and save myself a lot of work, let us do some measurements of our own and then measure the farmhouse with both this method and asparagus’ method.
First, there is the height of plants, but those can vary widely. For instance, you can pot prickly pear cactuses in your farmhouse, but their height can vary anywhere between one and seven feet. Plant height is a no go. The average height of a minifridge is forty three inches (109 cm) tall, so unless you are a dwarf, that’s not right either. The fences are also a good starting point, as most agricultural fencing stands at four feet (1.2 m).
Here we don’t have to do much; all fences are forty eight pixels in height. Four feet equals out to forty eight inches (121.92 cm). It doesn’t get more perfect than that!
Trigger warning: incoming math.
Now comes the really tricky part: getting the dimensions of each iteration of your farmhouse, and squinting at my computer screen like a mole in order to count pixels; we must include walls as well as that is included in square footage. Our first iteration has pixel measurements of 704x496. Add in the doorway (136x64pixels), and then we’ll still convert for square feet. 704 * 496 + (136 * 64) = 318,452 pixels/sq, which (dividing by 12^2) converts to 2,211.47 ft/sq. Damn, we’re well on our way for most modern mansions.
I have to have messed something up (205.45 m/sq, btw). The average firebox (the inside of a fireplace where you burn wood) tends to be around 32x20 inches (81.28x50.8 cm). Ours is... 72x40. Twice as large. I also haven’t even begun to calculate the farmhouse’s height because Robin is beginning to scare me.
Alright, new plan, we’re going with asparagus. I married Haley and took her measurements. She is 104 pixels tall, and since she is 65 inches (165.1 cm) according to asparagus, that gives us a measurement of .625 inches/pixel (1.5875 cm/pixel).
Side note, I really want some Twizlers right now.
So instead of having pixels as at a 1:1 ratio, we have something a little more lenient, but things are looking a little... grim. We’ll have to convert each individual amount, so we have (704 * .625) * (496 * .625) + ((136 * 64) * .625^2) for 124,395.31 inches/sq, 863.86 ft/sq., 80.25 m/sq. But still, we haven’t even begun to calculate the actual volume of our farmhouse yet, so these numbers are going to explode.
I’m beginning to think Robin is Hestia. Yoba is not the only deity in this town.
Alright, calculating the rest of the floor spaces is a little boring so let’s speedrun this.
Wall height for the farmhouse is 140 pixels, so (140 * .625) * 124,395.31 inches/sq / 12^3 = 6,298.95 ft^3 (178.36 m^3) for the farmhouse, and 25,800.51 ft^3 (730.58 m^3) using my method.
Just... let’s move on.
Second iteration has me doing a fair bit more work.
Wall height is 135 pixels, and rightmost—wait, the walls are shorter? Weird. Anyway, the rightmost room has dimensions of 486 for width by 375 for depth (and the same cubby dimensions), giving us cuboid dimensions of 24,603,750 pixels^3, which converts to 14,238.28 ft^3 (403.18 m^3), and 3,476.14 ft^3 (82.83 m^3) using asparagus' method
Middle corridor has a dimensional width of 42 pixels by 87 depth, giving us a total of 285.47 ft^3 (8.08 m^3), and 69.69 ft^3 (1.97 m^3) using asparagus' method.
Leftmost room (the kitchen) has a width of 870 and depth of 375, with a doorway of 136x64. That gives us a cuboid area of 314,019.38 ft^3 (29,173.11 m^3), and 6,388.74 ft^3 (180.91 m^3) using asparagus' method.
That gives us a grand total for a tier two home of...
... 328,543.13 ft^3 (29,584.37 m^3) using my method and
... 9,934.58 ft^3 (281.31 m^3) using asparagus' method.
So Robin added at a minimum 3,635.63 cubic feet to your house in three days by herself. Even if you extend the days and months to roughly align with our own calendar, that would be a mere nine days. How much powdered starfruit did she snort in order to do that by herself? I 100% believe Emily is the town’s dealer. I didn’t even calculate the length of the farmhouse loft. It’s doable, and even though you can’t enter it in the game, a bigger farmhouse means a bigger loft judging by the look of it.
Anyway, I’m not going to calculate the loft area right now. I’m not going to calculate the other tiers of your farmhouse either, even though that was my intent when I started this analysis. The math is easy enough, but it gets boring to type, and no doubt to read. Plus, I’m a little stunned by Robin's carpentry acumen. C’mon Robin, stop upgrading my house. Exercise with the girls, dance with your husband, smoke some weed, I dunno, RELAX.
But in a strange way, it makes a weird sort of sense. Pretty much no one plays the game with auto-run turned off, but do so for a moment. See how fast you move. That is your normal pace, and auto-run is you, an Olympian god, sprinting around town every second of every day, helping the shit out of everyone whether they want it or not, snorting the same starfruit mixture you got from Robin to keep going, who may have gotten it from Linus (my money is still on Emily). We’ve become so accustomed to seeing the run animation as our default I almost didn’t realize it doesn’t translate to modern life. The boards in your house, I almost took those as your normal 2x4 planks of wood (which actually measure 1.5x3.5, the world lies to me). They are not. They are almost the width of your entire body, and your walking pace (sorry I can’t get an exact pixel measurement) covers roughly one and a half boards, a similar length to a normal human gait. The art style fooled even me until now, but your house is massive.
Let’s just answer our other two questions. What is the exchange rate? Calculating the exchange rate of a fictional world is always tricky as they have different concepts of rarities, but I’ll give it the ol’ college try. Once again, I can’t do anything with magic. Let’s first list some things of note:
Now you may be tempted to say we can’t translate iridium and gold’s prices to real world market values, and normally you may be right, but there are some extenuating circumstances in the game: the town is right next to two very large mines. It is even a plot point once you clear the glittering boulder that the water carries ore from deep inside the mountain. Yes, gold and iridium are valuable, but your location to ore veins is important; gold and iridium may be uncommon resources but you have access to very specific places where they are more common, otherwise known as the scarcity heuristic). This also explains two facts about iridium: discounting magic, iridium is quite rare in the game, just like real life. Secondly, Clint’s prices make a lot more sense not only because it’s endgame material, but because iridium is super dense and has a very high melting point, thus making it a very difficult material to work with.
But by far the biggest challenge of this question is figuring out whether or not items you produce factor in the cost of your labor or not. For instance, lace is made of simple materials that even in the days of Victorian England, it was easy to get. However because lace was so time consuming to make, it could command absurd prices. Thus, one of the first things we need to discover is whether or not the game takes into account cost of labor or not.
So I am going to take you all back to school and talk about someone who’s old and dead: Adam Smith. It was he who talked about the cost of labor in his book The Wealth of Nations, and because of that, I bring up this particular line:
“...From century to century, corn is a better measure than silver, because, from century to century, equal quantities of corn will command the same quantity of labour more nearly than equal quantities of silver.
Why did I mention corn above? This is why. Prices may vary, but agriculture has been around for thousands of years and the cost of a farmer’s labor equals about the same.
According to Dylan Baumann, Stardew Valley corn plants have a profit value of 535 gold per plant. Our corn plant profits are about as high as they can get without adding something new into the mix, and we don’t want that yet.
Let’s set some ground rules:
If you plant the entire farm with corn and stop harvesting on Fall day 28 when the growing season ends, that lets you harvest a total of 11 ears of corn per plant. Multiply that by 3,350, we get a total of 36,850 ears of corn for your entire farm. Corn is measured in bushels, and a bushel of corn can be anywhere between 40 and 60 ears of corn, but we’ll say you really pack it in for 60, meaning your growing season for corn produces 36,850 / 60 corn for a total of 614.17 bushels per year.
The USDA has a 2001 labor value of corn at US$2.92 per acre (and that matches the Iowa labor statistic), and using 156 bushels per acre, that brings our labor cost per bushel at... US$00.02. That’s a real pittance. Considering bushels of corn retailed around $2.11 per bushel in 2001, that is an incredible markup of 184.85 times.
We’re almost done with the dreaded math, I swear.
Corn retails at 100g apiece in Stardew Valley(You get 50 gold from Pierre, so he has a 100% markup), meaning the labor cost should be around 184.85 times less that amount, meaning it takes about 0.54 gold to make one ear of corn.
Your average US farmers salary $55,000 and $100,000, and we’ll take the middle of $77,500 for our measurements. Dividing the farmer’s salary by the total ears of corn our farmer grows in Stardew Valley, we get a labor cost per ear of corn in US dollars of $2.10 per ear of corn. Now we multiply this by our markup ratio to get the IRL retail cost of corn in Stardew, getting US$237.08! Damn that better be some good eating! We divide that number by the Stardew Valley retail cost of corn, netting us a real world conversion of gold of, drumroll please, $2.37 US dollars per gold in 2001.
Now just for funzies, let us calculate the actual salary of your famer in Stardew Valley. Multiplying your 36,850 ears of corn by 50 gold (your selling price of gold, not the retail price of 100g), that nets you 1,842,500 gold per growing season. Multiply that by the dollagold conversion we just calculated and your real life gross income comes out to be US$436,672,500.
Give me all of the golden clocks, wizard.
Three questions down, one more to go. Currency conversion was rather tricky because it involved quite a lot of math, but this last question, what is the cost of Robin’s labor, that requires the most assumptions. There’s an easy answer and a hard answer.
Robin’s upgrades, except for the last, require you the farmer to give her resources in addition to gold. The simple answer is you are providing materials in order to keep the raw gold cost down. This means that the first house upgrade, 10,000 gold, is strictly her labor cost as the 450 wood is all the raw materials she needs to build. 3 days * 3 months (to adjust Stardew month lengths to our month lengths) comes out to Robin working an IRL equivalent to 9 days. Taking 10,000 gold / 9 days equals a cost of 1,111.111 gold per day, and considering Robin has snorted enough powdered starfruit to have 20 hour work days, that comes out to 55.56 gold per hour.
Just to be sure, let’s see if the math holds up for the last upgrade. That one requires a cost of 100,000 gold and comes preequipped with 33 casks. You do not provide the resources for the casks, meaning that comes included with the cost. Casks cannot be sold, but the materials required to make them are 20 wood and 1 hardwood, which Robin will provide for the same 100% markup (meaning 4 gold and 30 gold respectively). 4 gold * 30 gold * 33 casks comes out to 3,960 gold. Using the same calculations for the first house iteration, we get (100,000 gold - 3,960) / (3 days * 3 months) / 20 hours for a total of 533.56 gold per hour.
Not even close to our first estimate. We could just average them together for (533.56 + 55.56) / 2 = 294.56 gold, and that would be the easy answer. It would be nice to settle for the easy answer.
Let’s find the hard answer. We are going to calculate labor cost per square footage, and luckily most of the work has been done over the course of several google spreadsheets. To find the cost of materials and money per upgrade volume we get the formula (Upgrade volume - Base Volume) / 10,000 gold. This gives us a grand total of cubic material built per gold of...
...2,573.26 in^3/gold, 30.27 ft^3/gold, 2.89 m^3/gold using my method and
...628.24 in^3/gold, 0.36 ft^3/gold, 0.01 m^3/gold using asparagus’ method.
Let’s see if the math holds up for the basement upgrade and dammit I just realized I got to do more pixel measurements now. Hold on, be back in an hour.
Alright, I’m back. We don’t need to do any subtraction for the previous volume of the house considering the cellar is its own little area, but we still need to subtract the value of the materials used for the casks. The cellar comes out to a grand total of cubic materials built per gold of...
...386.91 in^3/gold, 0.22 ft^3/gold, 0.01 m^3/gold using my method and
...94.46 in^3/gold, 0.05 ft^3/gold, 0.0015 m^3/gold using asparagus’ method.
Huge discrepancy.
Before I get into my reasoning why, let us outline what we know first.
I come to one conclusion: Robin is a god that has settled down in the world of Stardew Valley.
Here me out. I have three pieces of evidence.
The first is when Robin is hired to take on a house upgrade job no one helps her, not even her husband Demetrius. Your house is right next to hers, so you’re not paying for travel. As we have shown by our calculations above and in the gDoc spreadsheet, that is a massive amount of work. It’s simply not possible for a human to accomplish such a monumental task. Robin claims she built her own home herself with this line from the game...
“Have I told you that I built our house from the ground up? It's definitely been the highlight of my career so far.”
...so we know her carpentry acumen is impressive enough for the job, but she has severely understated her skill. Homeadvisor pegs a house costing anywhere between US$150,000 to US$500,000 (US$102,005.53 to $340,018.44, adjusted for 2001 inflation), but even adjusted for inflation, Robin absolutely underbids the current housing market. Those inflation adjusted values, when converted to gold, come out to a range of 43,040.31g-143,467.70g. Granted, these prices are for a complete house, not adding onto a current house, but even if we half the value you are getting one hell of a discount.
The second piece is Robin’s language. The sheer passion for her work speaks wonders..
“Wood is a wonderful substance... it's versatile, cheap, strong, and each piece has its own unique character!”
...but perhaps she is just passionate about what she does. Many people are, but knowing what we do about how dirt cheap and blindingly fast she works let’s go into more detail about some things, specifically three lines. The first...
“Our little plan worked out well, don't you think? Pam and Penny seem really happy.”
...is said after Pam’s house undergoes an upgrade. “Our” plan? Sure, you are the one that buys the upgrade and Robin has to build it, but I can’t help but feel there is a double meaning behind this language. It is done out of the kindness of Robin’s heart and the materials have to come from somewhere, so she can’t do it for free, but it wasn’t about the money, as we have stated previously. It was about Penny.
Pam is a somewhat contentious person because of slobbish and slovenly nature. She is immediately and irrationally angered when Penny tries to pick the place up. She drinks heavily...
“\sigh*... My mother definitely has a problem with going to the saloon too much. But it's best not to dwell on bad things, right?”*
...doesn’t seem to understand not paying her tab has some consequences, and doesn’t realize what her habits have done to her daughter’s psyche.
Then you, the player come along. Pam is okay with the simple things in life, but you help Penny with her worries and insecurities, and then with you and Robin together, you give Penny everything she needs to help her shed those worries. She has a house that doesn have problems with rain, two friends who look out for her, her mom has a job, and most importantly she has peace of mind and in a world fraught with problems, that is truly priceless.
Then there is this line...
“Hey! I heard some weird noises last night, and woke up this morning to find the quarry bridge completely repaired! It's a miracle of woodworking!”
...and it occurs once you offer items to the community center junimos to get the quarry bridge repaired.
It is also a bald-faced lie.
The junimos are good, don’t get me wrong, but we’ve seen what Robin can do with our own two eyes. She is absolutely incredible at her job, and while I may give it to her she has no idea what junimos are or what they are capable of, we have proof that the act of restoring the bridge in one night is not out of the realm of possibility for her. A miracle, yes, but I’m certain she can beat the junimos’ time.
Lastly, there is one quote from her that is just... it opens up some very interesting questions. When she says...
“My parents were bewildered when I told them I wanted to be a carpenter. They were pretty old-fashioned.”
...how old are her parents when they consider carpentry too new-fashioned for them? Carpentry is one of the world’s oldest professions. If they were old-fashioned, why were they bewildered?
This line is just so fascinating to me. Robin is incredibly skilled, but I cannot rationalize carpentry being too newfangled for parents to wrap their head around. Who were they? Where are they from? I know your secrets, Robin, I know your parents are gods, too.
The third and final piece is the contrasting pieces of the world at large. Just like ours, it’s a little depressing. Joja Corp runs dozens of what even Cyberpunk would consider a dataslave farm. The world is flooded with consumerism run amok, Orwellian surveillance, and rampant urbanization. The Ferngill Republic is in the middle of a war with the Gotoro Empire and Kent still suffers PTSD from being in a prisoner of war camp.
Stardew Valley isn’t just a town to retire in, it is a place of respite and healing. There are three confirmed magic users deeply tied to the town’s mystical roots. The bears speak and encourage you to manage the world around you. You are rewarded for restoring balance to the valley by being able to recycle things you don’t need. Your main resource in the game, gold, also doesn’t matter that much; if it ever slips into the negative, nothing bad ever happens. You must just work to raise it back up. There is no lose condition in the game.
In many respects it is similar to the Gaiaism philosophy that all living beings are connected, each relying and depending on each other in order to maintain a peaceful coexistence. You help Shane with his nihilism and depression, Sebastian with his ability to express and accept affection, Sam with his dreams, Kent with his problems, Leah with her ambitions, Haley with her generosity and narcissism, or even simple goals like Penny’s idea of a quiet domestic life.
Whether it is the addicted, lost, or scorned, everyone is welcome and everyone can have a home in Stardew Valley. No one embodies this more than Robin who just wants a simple life. Whether it is her own house or her own boat during the Dance of the Moonlight Jellies, Robin builds it herself. The feel of wood grain, the smell of lacquer, the stickiness of stain, the thrum of the saw, and the bite of the axe. Robin doesn’t charge you nearly enough for your house upgrades because it is not about the money. Woodworking is what she loves and she lives in a place where barterism, kindness, family, and friendship substitute so many of life's modern problems and inconveniences.
Friendship increases in the game aren’t just a measurement of achievements, a means of getting more recipes, or more candles lit on a grave. You are making friends and getting to know these people for who they are and everyone’s life is bettered because of it. The amount of love I’ve seen for Linus is just staggering. Shane, in all of his melancholy and despite him not being a suitor in the original version of the game, is loved by so many. I know some despise Haley, but I love that I was able to show her what kindness can do for people.
You are in a gentle and loving place, and you are loved.
What a better place for a god to reside? A quiet town filled with peace and love, seeped in nature and the old magics of yore. A loving mate, a family to raise. Land to share with those that forage from its bounty. It’s all she needs.
Robin’s role in all of this? She desires neither worship nor admiration. She is just a friend. A god, certainly, but a friend first and foremost who is just settling down in a quiet town looking for a little peace.

https://preview.redd.it/vxedrolha3w51.png?width=507&format=png&auto=webp&s=d109cc65b008db74dc4ef74d20083c6eeb2cfc60
Image by MagicallyClueless
submitted by doctorsirus to GameTheorists [link] [comments]

Achievement Tip Masterpost

LONGEVITY
Complete a Life Complete a full life
All you have to do for this one is die. You probably have it by now, but if you're super attached to your first Bitizen, you can always save your Bitlife and play somebody else wastefully or hold out until they pass.
Octogenarian See your 80th birthday Nonagenarian 90th birthday Centenarian 100th birthday Super-centarian 110th birthday Mega-centarian 120th birthday
Get on a healthy diet and garden and meditate twice a year. I like Nutrisystem. It's expensive, but I have advice for managing that below...
Strong Genes Achieve a 500-year generation Long Lineage 1000-year generation Living Legacy 5000-year generation
Never don't have kids. I like leaving everything to the youngest child and playing as them, but that won't make your kids happy with you or your heir. Your call. Either way, it helps to have a couple Bitlifes going in case you get tired of living carefully. Sometimes you're gonna want to be more reckless, you know?
WEALTH
Millionaire Become a millionaire My Second Million Achieve a net worth of $2m
Now that we have Royalty and Sports, this is a lot easier. Traditionally, if you're hot (95%+), drop out of high school and get your GED ($1k, you can do that in a couple years of dog walking/freelance gigs) and wait for a singer or actor career. If not, work hard in school and go to the gym often. Check your parents' stats and if they're generous make sure you pass your drivers test (maybe even ask if you can get a nicer one! immediately sell your car, they lose value fast) and take a martial art. It's much cheaper if they pay for it ($1K per tier in some countries) and gets you in good shape. If you're athletic, grind at a sport from middle school onwards. If you're not, try some athletic-adjacent clubs and go to the gym and for walks often. Pets count as additional walks which you can take from age 8+. When you're in good shape you can get a soccer scholarship (which can become a/)or a professional sports contract. More sports tips below, same with other careers. Basically try to get famous, not through politics. Or be hot and marry rich/have rich parents who die/be royal.
Multimillionaire Achieve a net worth of $10m Rich Net worth of $20m Super Rich Net worth of $50m Stinking Rich Net worth of $100m
Get a couple million first, then invest it in real estate. Or do ads if you're famous and it won't ruin your career. Helps to be big on social media for influence on that stuff. Fix up 1M+ houses and flip them when they've hit a value of 2 or 3 million. If you've got great karma or you're a religious figure of some kind, exorcise some mansions. You can do it all that way, or keep grinding careers.
Bitionaire Achieve a net worth of $1b
It's hard to get here from 0. Helps to leave everything to your youngest kid before you die after living a long, fruitful life. You can let your kid "take over" your assets at any time without tax now, that's the best way to do it. Then as soon as they're 18 make them famous/invest in real estate and repeat.
CAREER
Actor Become an actor
Be hot. You can drop out at 16 and get your GED for $1k (ask your parents for money or do freelance gigs for a couple of years). If you're not, go to the gym and for walks often. Pets count as additional walks which you can take from age 8+. Grind at a sport in school if you can to keep your health well and get plastic surgery at 18. Generally if your appearance stats are low it's either a nose job or liposuction that will fix it. Always go to the best plastic surgeon. Marry rich if you have to or work for a couple years if you have to, but start the career as soon as you can. Always work 5 more hours a week than required and compliment your supervisor if their coolness is high. Sleep with people in Hollywood (bosses coworkers etc). Your spouse/parent will generally be mad if you're in rude magazines, so hold off on dating unless they're cool or make them deal with it.
Airplane Pilot Become an airline captain
Grind in school and keep your mental health well. No drugs but drink if you feel like it, just make sure you can go to AA or whatever. Always work 5 more hours a week than required and compliment your supervisor if their coolness is high. If you're rich and you've inherited an airplane or you can afford lessons, take them. Go to University for a science thing that isn't biology lol. Start your Pilot Apprentice job.
At Inner Peace Work 75 years as a monk
Follow my longevity tips above and don't party or drink or do drugs. Always be honest. Meditate. Don't date.
Candywriter Work for Bitlife
Be born in Tampa, United States. Go to university for Information Systems. You'll get the achievement right away when you're hired.
CEO Become a CEO
Go to school for Finance. Get a job. Work hard every year.
Dentist Become a dentist
Go to university for biology, then dental school. Work hard every year.
Doctor Become a doctor
Go to university for biology, then medical school. Work hard every year.
Fire Chief Become a fire chief
Stay in good shape. Work hard every year.
Jack Of All Trades Have 10 careers in one life
Work at retail and food service jobs for less than a year, then go to university to get even more opportunities. Keep going for different paths.
Judge Become a judge Lawyer Become a lawyer
Go to school for english. Go to law school. Work hard every year.
Last Resort Seduce your boss to save your job
Be hot. Work fewer hours than required at your job. Make sure your supervisor is attracted to your gender and low professionalism. When your boss tries to fire you, seduce them.
People Person
Start with your less popular coworkers and work your way up. Pay attention to their stats so you know what they want. Get hard-to-get people with Bitlife Bitizenships ($5).
Combat
Armed & Dangerous Kill someone with a learned martial art move
Get to the top level of a martial art, (especially in prison) pick someone old to attack. Start a fight with them.
Midieval Attack Get attacked with a midieval weapon
Kinda chance. Just keep picking fights. You can get into a lot of fights if you're rude at nightclubs or to people on the street. Sometimes if you attack your loved ones or enemies with a weapon they'll kill you with a sword or something.
No Grasshopper Earn the top belt in a martial art
Each martial art has 10 tiers. They can cost $1k+ if you're an adult so if you've got generous parents take advantage.
Sensei San Earn the top belt in every martial art
Have health above 50% when you take a martial arts lesson. Follow above tips. Parents will probably only pay for one set of lessons, so pay for the other arts yourself as an adult. At $10k per martial art, it will probably cost you $40k-$50k.
Disease
Addicted Sustain 3 addictions at once
Play Blackjack or go to the horse races often with mid-tier mental health. Get addicted to pills or some other hard non-psychedelic drugs. Start drinking last b/c it'll kill your health. Try not to let your Bitizen get depressed or you might die, lol. All addiction is dangerous so it may take a few tries.
Bubonic Plague Contract the bubonic plague
Have low health and luck out. I got it in the UK.
Foam at the Mouth Contract rabies
Try to take home every wild animal you see. One might bite you. If you succeed, take it to the vet. If it doesn't have rabies, release it. If it does, don't treat it! Take it home and bathe it until it bites you.
Sickly Contract 10 diseases in one life
Best if you're not vaccinated, but just have mid-tier health and be really social. All afflictions count.
Successful Rehab Have rehab cured at a rehab center
Go to fancy rehab if you can afford it. Do it from your military deployment to go AWOL.
Witchcraft Get cured of a disease by the witch doctor
Eye of newt and cow tongue are iffy. Always start with health at 100. They've fixed cancer and sickle cell for me.
Entertainment
BitBoi Watch Bijuu Mike on YouTube BTS ARMY Go to a BTS concert
Keep asking friends to watch YouTube/go to concerts every year until you get those options.
Movie Junkie Go to 5 movies in one life Moviegoer Go to a movie
Go to the movies every year. It's good for your relationship if you go with somebody.
Fame
Brightest Star Achieve maximum fame
Actor, model, writer, athlete career path. Keep doing every bonus thing (talk shows, books, pose nude, commercials) and verify on social media.
Centerfold Pose for Wank magazine
Agree to pose nude every time until you get it. I think this one has women mostly but I can't remember.
Endorser Get paid $2m for a commercial
Easy if you're a high paid actor or model doing an international commercial.
K-Pop Become a famous Korean singer
See my wealth advice. Follow it with the "background singer" career and start in Korea.
Fertility
DNA Donor Make 25 sperm donations in one life
This one is hard b/c you can only do it once a year and only until a certain age. So start at 18 and don't stop. I think you have to be American. Maybe UK and Canada too? Not legal everywhere. Try not to miss a year.
Fabulously Fertile Have 10 children in one life Fertile Myrtle Mother 25 children in one life
Meditate every year. Start at 18. You have to be cis. Eat healthy and exercise. Get boyfriends and have unprotected sex with them so you don't get STDs. You can be a mother up until like 51 if you're healthy and lucky. Keep having sex until you get pregnant.
Smart Seed Get artificially inseminated with lawyer sperm
Start at 18. You have to be cis. Be fertile (tips above). Keep pulling up the option to get artificially inseminated until a lawyer comes up. Don't listen to your partner if they don't want you to do it LOL.
Super Sperm Have 100 children in one life
Be a cis dude. Meditate. Be handsome. Have a million girlfriends. Use the dating app to keep dating young women. Don't abandon any kids but leave girlfriends as soon as they're pregnant. Hire every surrogate that will take you if it's legal. Sue them for the max ($200k) if they bail (not miscarry).
Three's Company Have triplets
Sometimes this happens if you're a dude with luck or while you're doing Super Sperm. Sometimes if you're a woman it's luck too or when you do IVF with your partner's sperm or other artificial insemination.
Military
Career Military Serve your full career in the military
Tips for staying alive below. Retire as soon as you can.
General Achieve the rank of general in the military
Be a good Army person. Grind at work like 5x a year. Keep in shape. Be nice to your seargeant.
Admiral Reach the rank of admiral in the military
Be a good Navy person. Grind at work like 5x a year. Keep in shape. Be nice to your seargeant.
Absent Without Leave Go AWOL in the military
Be deployed with an addiction and check into rehab. Whoops.
Excavator Clear 10 minefields
Be deployed, and use a minesweeper solver to not die if you suck at minesweeper.
Pet
Adopt Don't Shop Rescue every pet in the shelter
You gotta have a few houses. Then you're good. You gotta do it all in one year so have like a lot of houses. Like 5 at least. Tips for getting rich above.
Horsing Around Own 50 horses in one life
You gotta have a bunch of ranches. Buy a few horses a year. Tips for getting rich above.
Just Keep Swimming Buy a goldfish and release it.
You can do this one as a kid too if your parent gets you a goldfish.
Natural Selection Rescue every pet in the shelter
This one took forever. Just keep buying dangerous exotic pets and rescuing every dangerous animal you see. It's luck.
No Probllama Buy a Llama
Buy a ranch in Afghanistan. Go pet shopping.
Prison
Aftermath Escape prison in a riot Instigator Prison riot
Get good at Snake. Keep rioting. Works best in low security. Takes a couple tries, kind of luck.
Behind Bars Spend 50 years in prison True Lifer 75 years in prison
Do a murder in a country without the death penalty (Canada). Murder with full health at 18. Get a prison job. Meditate and work out every year. Keep your head down. Try half-heartedly to escape every once in a while so you don't accidentally get parole or something. But if you get out you can always go back. Rob a bank or something. But keep your health and behaviour up in case you get sick and need to go to the infirmary.
Gangsta Join a prison gang
Go to a medium or higher security prison.
Inmating Get a lover pregnant on a conjugal visit
Be a cis man with high fertility. Have a good relationship (80%+) with an 18 year old cis woman. Make sure she isn't on birth control. Do a small crime, get a prison job, and meditate. Request a conjugal visit.
Justice Get freed from prison by appeal
Be rich. Wait a couple years after you're sentenced for something non-violent.
Mercy Me Get granted clemency
Be a nun or a monk for 50+ years. Don't retire. Do a murder. Get a prison job. Meditate, work out, go to the library, and write letters to home. You won't know until the year you're scheduled to die, so hold on.
Midnight Express Get sentenced to Turkish prison
Be born in Turkey. Do a crime.
Theseus Escape a supermax prison
There are a ton of Bitlife prison guides. Do a murder and escape from death row.
Royalty
Executioner Execute 5 people
Be king. Or queen. Top dog, either way. It helps to have enemies or friends to make enemies.
Markle Marry into the royal family
Be a commoner in a country with royals. Be cute. Go on lots of dates. It'll pop up and be part of their name. They could be a viscount or whatever, no member of the royal family is too far removed.
Monarch Become a monarch
Start as prince or princess and inherit the throne.
Napoleon Get exiled to a distant land
Keep executing people. And do a bunch of disservice.
Reign Over Us Reign as monarch for 100 years
In a country where Prince/Princess is top monarch or where your king/queen parents are low health/dying, keep your health up until you're a super-centarian (see above).
Sports
Canton Get inducted into the football hall of fame
Be a great football player. Be famous. Play as long as you can. Keep being famous after football as long as you can. I stopped being famous at 40 and got inducted at 60.
Christiano Win the Ballon d'Or
Be a European soccer player. Keep winning championships (see below).
Full Ride Win an athletic scholarship
Start playing sports in middle school. Become captain of at least one team with a pro league.
Giggsy Win 13 career championships
You can train each stat up twice in a turn if you trade teams, but you'll lose respect, so pick your moments. Grind your whole life. Keep going to the gym. Trade teams when you guys start losing. Stay on top.
Hooker Yell at a leopard
Try out for professional rugby with high athletic stats. Choose Hooker as your position.
Lance Win a championship while doping
It's safest to dope the year after a drug test. Try it for your second or third championship.
Real Estate
House Hunter Make $2m from flipping a house
Buy a $2m house. Leave it to your kid. Sell it. See above.
Mansion Party Throw a party in a mansion Real Estate Mogul Purchase real estate worth $10m combined Trailer Party Party in a trailer
Pretty straight forward. If you're broke start with the trailer party. Then buy mansions. Advice for getting rich above.
School
Brothers Forever Get hired by a frat brother
Be a jock. See sports advice above. When you're in two sports at university, compliment the jocks' leader. Be good looking (plastic surgery if needed, see above) and google the answer to the question if you need it. Google high-level frats and pick one. Then when you get hired after school one of them might hire you!
Earning that A Seduce your teacher
Be really attractive and compliment your teachers who are attracted to people of your gender. Take the opportunity to sleep with them if it arises.
Naughty Child Get expelled from school
Be rude as hell to the principal/headmastedean
Swimming Star
Start swimming as young as you can and stay in shape. "Work harder" every year.
Social Media
Social Media Join social media Social Media Sharer Post Social Media Oversharer Post 5 times Social Media Star Get a million followers Check! Get verified
Join all social media platforms at 13. Be pretty and keep posting. Follow above advice to get famous in any public career to get more followers. Start with Instagram for verification around 100k. By the time you're a lead actosupermodel/etc you'll have 1m followers.
Vehicle
Antiqued Keep a car running for 200 years.
Buy a brand new car. Do maintenance twice a year. Pass it on to your kid (18+) and repeat.
Car collector Assemble a car collection worth $1m Lambo Buy a Lamborghini
Buy a lambo and a bunch of other fancy cars. Who cares. See advice above for money.
Not The Yellow One Buy a submarine
You need $5b for this to show up reliably.
Titanic Trouble Run into trouble on a yacht
Have a shitty yacht or shitty luck. Go for a bunch of rides.
Animal
Animal Rescue Rescue an animal
Helps to have 100% smarts. Read childrens books so you don't have to tap too many pages. It'll only take two or three.
Deaf Leapord Yell at a leopard
Buy a leopard from the exotic animals dealer and yell at it when it misbehaves.
Gorilla and the Fist Get decapitated by a gorilla
I had to buy so many gorillas from the exotic animals dealer to get one crazy enough to decapitate me. Just keep bathing it and letting it attack you every year until it kills you.
Unicorn Find a unicorn
Go for like 10 walks a year. Have good karma.
Hungry Hippo !!! NEEDED !!!
Apparently Egypt is good for this.
Lion Tamer !!! NEEDED !!!
Apparently Kenya is good for this.
Crime
Balcony Buccaneer Steal 100 packages in one life
It's a lot easier to avoid punishment by wielding your title if you're a monarch. This one took me ages as a civiliian.
Burglar Burgle 25 homes in one life
Play Snake well
Cold Killer Kill 10 people in one life Serial Killer Kill 25 people
Start with random homeless people. If you're a royal exert your title to avoid punishment. Keep buying your way out of prison as long as you can. Then start killing other prisoners, start with the oldest and work your way down to the strongest ones. Work out and meditate every year. Pay guards for protection if you can but you probably won't be fucked with if you keep strong and murderous.
Dillinger Rob 5 banks in one life
If you're royal you'll get away with it. Make sure you have a getaway car either way. Clown mask/closest equivalent and handgun/closest equivalent work best.
Scare to Death Scare someone to death
Do a murder but pick scare to death. Works best if they're old.
Bugatti Bandit !!! NEEDED !!!
Going Anywhere !!! NEEDED !!!
LOVE
Black Widow Widow 5 husbands in one life
Start using the dating app when you're 18 and go for old guys. Best if they don't have kids and if they're rich. Propose after you fuck when your relationship is at 100%. I like to be on birth control for this.
Golden Anniversary Be in a marriage for 50 years Diamond Anniversary Marriage for 75 years
Keep seeing movies together and fucking and complimenting each other. Cute as hell. Just marry young and try to both stay alive.
Fake It Propose successfully with a fake ring
Works best if you're rich and they love you and they're dumb.
Family Planner Convince a lover to go off birth control
Be a cis man. Be in a strong relationship with a cis woman. Ask her to go off birth control. Easiest if you're married to her.
Maiden Named Marry a man who takes your last name
Marry a man and don't change your last name. Kind of a luck thing. Make sure your relationship is strong.
Multigamist Get married 10 times in one life
Pre-nups and widowing make this easier but do you. Love them and leave them. If you're a young guy it's really easy to get older women to agree to marry you.
Stud Have 100 lovers in a single life
Hook up like crazy. Date all you can and fuck all of them. Use protection so you can stay alive.
Wedding Planner Agree to an arranged marriage
I did this in India as a woman with wealthy, religious parents.
Bejeweled !!! NEEDED !!!
General
All Along Have a parent who comes out of the closet
Could be luck. Or you can cheat it with a Bitizenship by making both parents gay and unreligious.
Begone Exorcise your own ghost
Be an exorcist. Buy a haunted house. Do what you do best.
Booty Call Have a successful Brazillian butt lift
Be healthy and have good karma. Use the best doctor. Cross your fingers. They still only work 1/3 of the time.
Cliff Diver Go cliff diving Hero Save someone's life Player Perks Accept a casino's hospitality offer Snake Snack Eat a snake ZAP! Get struck by lightning
Random event
Dignified Donor Donate a 1m+ heirloom to charity
Get your heirloom every day. Appraise it. Donate the first $1m+ one you get.
Flamin' Hot Survive 60 years on a Hot Cheetos diet
Get liposuction every couple of years and work out and walk a lot. Have no other conditions. Do your best. Get pets for more walks. Garden. Try to survive. Start at 18.
Flee the Country Emigrate to escape justice
Escape prison and emigrate
Frankenstein Survive 5 botched plastic surgeries
Keep going to the bad doctor. Go for risky procedures like butt lifts. Space them out to get your health back up.
Goat Grabber Join a goat grabbing team
Be athletic and join a goat grabbing team at school in Afghanistan
Human Dictionary Read the dictionary
So much tapping. But eventually it will show up in your books. Be strong.
Hyperthymesia Score 20 sequences on the memory test
The worst part of Bitlife. I did this one by writing 1,2,3 or 4 on a piece of paper according to which # square lit up with my right hand and doing the puzzle on my phone with my left hand. Still took like 5 tries and was really frustrating. Take breaks and come back with a clear head.
Jackpot Win the lottery jackpot
Keep your karma high and buy 10 tickets 5 times a year. You'll get it eventually.
Lowroller Get refused entry to a casino
Bet more money than you have on Blackjack. Once you're out of prison, try to come back. They'll turn you away.
Nightmare Wake up from a nightmare
As a pilot, buy a terrible plane. When it crashes, accept your doom. You might wake up.
Paranightmare Contract PTSD after a paranormal experience
Try to have bad mental and good physical health (a hard balance. Try gardening, dieting, and fighting with friends or loved ones) and then try to exorcise stubborn ghosts.
Perfection Achieve perfect stats
Pretty easy. Work out, get plastic surgery (lipo or nose job to start) and go for walks, read children's books (3 should get you to 100%) and go to the movies or on vacation.
Rich Justice Win a $1m+ lawsuit
Get fired from a really high paying job like CEO and win your lawsuit.
Run Bitizen! Win a bet on Bitizen There's Always Canada Emigrate to Canada Winnipeg, Eh? Visit Winnipeg
Wait until it pops up as an option
Say Goodbye To Hollywood Get deported from the United States
Move to the U.S. without permission. Get caught doing a minor crime.
Skeezy Get called "skeezy"
Be an asshole at nightclubs and in the streets. Fight with your friends and coworkers, insult them and start rumours.
Sweepstakes Win the sweepstakes
Set it up on a day where you'll be by your phone. Sign up every time you can.
Try & Stop Me Violate a restraining order
Stalk your ex. Do it again after they file a restraining order.
Ultimate Betrayal Your spouse leaves you following a gender reassignment
Have a terrible relationship with your heterosexual spouse. Get gender reassignment surgery.
Unethical Bribe a college official
Be rich and have dumb kids.
Roswell !!! NEEDED !!!
Sacrilege !!! NEEDED !!!

submitted by 69plasticflowers to BitLifeApp [link] [comments]

Driving Ms. Doomsy

I don't particularly enjoy these "spotlight" posts, and they detract from the point that /coronavirus is filled with these people, not just a couple crazies.
But when I end up with a single user featured in every thread I make for an entire week, I can't really ignore it.
Meet Ms. Bell: she's a baby boomer, she has a housekeeper, she knows science is wrong, and she's currently averaging 10 /coronavirus posts a day.

I have noticed that science is frequently wrong, and the more "consensus" is involved, the wronger it is.

So the CDC has been fully compromised by politics and there isn't much point in listening to their guidance. Even though I happen to think they are right this week, I'm pretty sure they were wrong last week and ridiculous.

It feels like betrayal, like getting stabbed in the back by a family member. When a betrayal is this unimaginably evil, you don't see it coming and you are shocked when you realize what they did to you, not by accident, but by plot.

"Acceptable risk" is weasel words for "certain people are expendable if I can get more money".

Ms. Bell on empathy:

Superficial people hate masks because they think attractiveness is their only asset and facial expressions are an adequate substitute for intelligence.

I just don't think it is a big deal to wear a mask. It's a tiny, trivial little thing. Some people will gladly do it forever.
The downsides are assaults on vanity and egocentric definitions of "freedom".

The primary concern is "lack of empathy". People who display blatant lack of empathy are people I am no longer willing to tolerate. History has shown, that is how you identify the people who are evil and wrong.

You don't feel sorry for anybody but yourself.

People don't like to wear masks because it interferes with being a public asshole. Who are these people? Unclean.

Who is foolish and dangerous? Look in a mirror. This pandemic is real, it has killed 200,000 people, and winter is coming.

There is a cohort of tr0lls who are trying to convince people to give up and be reckless and put themselves in danger. What can we do? Out-troll them.

Ms. Bell on hospitals:

This is a very scary article! These children are very sick, weeks or months after being exposed to Covid and recovering. They were healthy before, some are now in intensive care. Seventy sick children is not "statistically insignificant".

The disaster is here, and they are going to get sick, and their guns aren't going to do them a bit of good.

It doesn't matter how many people agree with you, spreading disease is still wrong.

You need your helper bacteria in your gut, whether you have covid or not, but it sounds like things can get really hairy if you have covid. I might be inclined to skip the Rx. But keep an eye on the tooth socket and if it looks infected, then take it. Also, don't get medical advice from people on reddit.

If you go to the hospital with flu, you can catch covid in the hospital and get double sick.

You don't want to get the flu! You might have to go to the hospital and get exposed to covid and become a twindemic statistic.

Ms. Bell on civics:

Slap a $10,000 fine on anybody who interferes with a testing team. Being a obstinate disease-spreading louse should cost you.

For some people, their actual marriage is going to be shitty, because they are so selfish and clueless. The only good thing about their marriage is the wedding, where they cash in and get a bunch of expensive presents. After their bridezilla exhibition kills a bunch of people, they settle in to a life of low-level squabble punctuated by occasional drunken fights. They are broke, they cheat on each other, their kids hate them, and the whole family is miserable.
They would have been a miserable family regardless of the circumstances of the wedding, but at least by having a big wedding they managed to be the center of attention for a day and also score some presents. See how that works? Why should they give up their one chance for a great day knowing the rest of their lives is just going to suck because they are shitty people marrying other shitty people.

During the great depression, we put people to work in the Civilian Conversation Corps, and we built Hoover Dam. We didn't supplement people's jobs as cocktail servers and craps dealers.

Just shutter all the casinos and pay all the unemployed people for the duration of the pandemic.

So now our tax money is supposed to subsidize casinos? GTFO, we do NOT have to do that. Let them fail, let rich people lose money, let other rich people buy the properties at a discount. Who cares?

Don't kid yourself that drug use in college has any benefits to the user. It doesn't. Stay straight, put your nose to the grindstone, and learn something. Or else quit wasting everybody's time and money and go home.

College is a privilege. It is not an excuse for bad behavior. Those people who think otherwise can gtfo, and go home and flip burgers and reflect on the missed opportunities they squandered for substance abuse and sex.

I don't want to subsidize idiots who think school is about partying. You are so ignorant, and so stubborn about hoarding your lack of knowledge, you don't even seem like college material.

The day the danger passes is going to be a day of dancing in the streets. Those of us who strictly followed the recommendations are going to have the most fun celebrating of all.

Quarantine is as old as civilization. It is mentioned in the bible. Of course it works. It didn't work this time because half the nation didn't take it seriously, obviously because of lack of leadership.
It was not the policy that was the ineffective. It was the unpatriotic attitude of the people who refused to cooperate that destroyed the effectiveness of the quarantine.
Shame on those people. They brought our country low.

Ms. Bell on fearmongering:

You can't provide any evidence that there was widespread fear of bodies in the street, because it DIDN'T HAPPEN.

somebody is wrong, either me or the cadre of malcontents. So far, the evidence is on my side. Unless somebody supplies better proof, we can assume the people accusing this sub of unwarranted hysteria are just making it up, pulling nonsense out of thin air, spreading fake news, talking out of their hats, and are full of baloney.

There is a cadre of malcontents who accuse people of taking positions they never took, and exaggerating their reactions and calling it fear porn. But this narrative is simply made up. It's the precaution-deniers who are the ones actually saying ridiculous things

Why would anybody say the healthcare system would go into "complete collapse"? That doesn't sound realistic at all.

I have seen reports of a death rate of 1-2%. I have not seen any reports that "everyone will die" and I have not met anybody who believes that or said it.
Normally I'd post examples of each of the things Lady MacBell claims never happened, but...look at what subreddit you're in.

Ms. Bell on discourse:

don't worry about down votes. Karma is an illusion and the points don't matter.

I can't believe how the sensible people get down-voted around here and the reckless people get upvoted.

That is very rude of you and contributes nothing to the discussion. It's typical of a certain mindset, though. "If you don't agree with me it means there is something wrong with you". No, that is not the case. There is nothing in particular wrong with me. My opinion is justified based upon the facts present in this discussion.

You mad bro?

This meme was not created or spread by a grandmother. It was made by someone else and attributed to grandmothers. As a grandmother myself, I think the sentiment is idiotic. I also think it is shameful people are blaming this stuff on grandmothers, who neither created nor posted this stupid low-effort attempt to get a rise out of people.

Ms. Bell off her meds:

Have you noticed how all the clothes look the same these days? Everybody has to wear leggings and tee shirts and hoodies that all look the same. Fashion didn't used to be like that. You used to be able to find things that were fabulous.

YSK about a demonic eyelid parasite called "demodex". It burrows into your oil ducts during the day and comes out at night to frolic in your lash line. It will attack you mercilessly, causing blepheritis and leading to blindness. Virtually everybody will get this if they live long enough. If you google "tea tree oil for eye mites" you get a lot of support for this remedy.
ffs people don't put fucking tea tree oil on or near your eyes. can we please get this awful advice taken down? this is actually dangerous

Special shout-out to "real human being" Torrente (not his actual username, but close enough). His comments aren't especially egregious; he mainly uses giant paragraphs to imply knowledge. What's really absurd is the subreddits he chooses to participate in. Here's a partial list:
/Coronavirus
/COVID19
/CoronavirusWA
/CoronavirusCA
/CoronavirusMa
/FloridaCoronavirus
/CoronavirusUS
/CoronavirusFrance
/CoronavirusDACH
/coronabr
/coronanetherlands
/Coronavirusmexico
And, of course, the free karma subreddits. And his own personal subreddit that no one visits.
All within the last 30 days. Because it's a month old account.
Because that's totally something a regular, rational human being does.
submitted by Whizgigger to coronavirusvirus [link] [comments]

Anti-corruption Compilation part 6

This is a compilation of all the posts by user ar_david_hh who summarises anti-Corruption news of the day along with other interesting news in one comment. It is linked from the sidebar->Interesting Threads->Anti-corruption. The list is ordered by date, newest first. Date format: D/M/YYYY. All credit goes to the sub's hero ar_david_hh
Previous compilation threads: Part 1, part 2, part 3, part 4, part 5
Azerbaijan attacked Artsakh on 27 September 2020, making the war to be the main topic, the updates since this date are to be found in the daily Megathreads pinned at the top of the sub for now.

submitted by Idontknowmuch to armenia [link] [comments]

What The Hales - YouTube Casino Dealer Interview Questions Nudists Get Told They Can't Sunbathe Naked On The Bay ... 8 Things To Never Do In A Casino! - YouTube Rain Man - Casino Scene - YouTube Hair and Makeup For Casino Dealer Phil Ivey Beats the casino for over 20 million Dollars ... Poker and gambling is more fun on the beach! Live Blackjack dealer FAILS - YouTube

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What The Hales - YouTube

Waking up at 5𝐀𝐌 to get ready for School + High School Vlog (𝐉𝐮𝐧𝐢𝐨𝐫) ... Online Casino Dealer Makeup Tutorial (Hair and makeup Grooming) - Duration: 21:17. Yamyam Vlogs ... Life As a VIP High Roller At the Casino: What It's Like, Why I Gave It All Up and Gambling Addiction ... CEG Dealer School Recommended for you. 31:28. TOP 5 MOST BRUTAL POKER BAD BEATS EVER ... Interview Questions for Casino Dealer.What steps do you follow to study a problem before making a decision?Tell me about how you worked effectively under pre... Rain Man 16 December 1988Director: Barry LevinsonCast: Dustin HoffmanTom CruiseValeria GolinoMusic: Hans Zimmer - Vegas/End Credits Steve and Matt Bourie, from the American Casino Guide, discuss 8 things to never do in a casino. They explain why you should never do these eight things and,... great video Hi! Just sharing to you guys my tips for your casino dealer interview. I wish you good luck and kitakits sa floor! NikkiJosh #casino #dealer #pinay #philippines #work #career. join the team: http://bit.ly/1bOzzChIf you feel like helping out the Youtube click below! http://bit.ly/1iDApt9Get Team Sodapoppin Gear!US Store: http://team... Welcome to What The Hale$ What The Hale$ is where you'll be EDUCATED, EQUIPPED and ENCOURAGED on the Storage Unit Auctions and other Side Hustles (with a dash of humor on the Side)! If you LOVE ... Even though CJ thinks sunbathing naked should be allowed, Cody and Newmie ask them to get dressed and move on... Watch Baywatch on Amazon Prime ︎ https://am...

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